Academy

Become the maker

You don't need to be technical to build real things any more. You need a clear idea and the knack of working with an AI agent. The Academy teaches that knack — short, practical lessons that each end with something actually working.

Describe what you want on one side; a working system — a website, an automation — comes out the other. No middleman.

Our job here isn't to turn you into a programmer. It's to show you how to drive the agent, where to point it, and how to fix things when they sulk — so your ideas become real without waiting on anyone.

The what and the how

Here's the shape of the whole craft. Modern AI does something remarkable: you tell the computer, in plain language, what you need — and it does it. How to tell it you'll pick up here in minutes, hours at most. The bigger half is what to tell it: which pieces a site needs, how they behave together, how it connects to other systems so it stays reliable and secure. We teach both — the how and the what of working with AI.

Organic, not by the textbook

Most courses teach the parts one at a time — a lesson on databases, a lesson on logins, a lesson on payments. We don't. We start from a project you actually want to exist, and add whatever it needs, when it needs it. If your site suddenly needs a database, we bolt one on and keep going — no ceremony, no separate course about it. You won't use every part to the full, and that's fine: it's there for when you do. You learn the pieces by building something real, in the order your own project asks for them — which is exactly how it works once we're out of the picture.

Fresh, and honest about it

The AI world moves fast — faster than any lesson can. Something we taught here in good faith, even something we walked through with students last month, might already work a little differently today. We keep the lessons current, but the ground genuinely shifts under all of us. So if you hit a step that doesn't match what you're seeing on your screen, that's not you getting it wrong — it's the world moving. Tell us and we'll fix it fast. A quick note via the contact form is plenty — we'd genuinely rather hear it from you.

Why we do this — and what's always free →

One student free each month — we teach someone free →

What's always free, and what's not →

Glossary — plain-language tech terms →

Index (rejstřík) — every term, everywhere it appears →

The path — seven levels, then a project track

The Academy is a ladder. Each level moves you from "I can do X" to "my agents do X for me." Every level starts with one tiny first win — a little "zero project" you build in minutes — then you remix it into your own thing and climb on. Start at Level 1 and go in order; you'll feel each rung click.

Level 1 · Build your website Free

Say what you want — minutes later it's live and looks great. The whole stack, from an empty computer to a public, design-rich site.

Zero project: your hello-world page, live on the internet. Then start swapping in your own words, colours and photos — that's already your real site.

Level 2 · Minimize the clicking Free

Turn Level-1 steps into things that happen by themselves. Teach the agent a skill once and it re-runs it forever — kept in its own git repo. And learn why every page carries a build stamp.

Zero project: take one thing you keep re-typing to the agent, turn it into a named skill in its own repo, and watch it run on command.

Level 3 · Projects multiply Free

A bit boring, but tidy before you scale. One standard way to organize every project — readme, claude.md, a wishlist, a changelog — with automatic git backup and encrypted keys so you can move to a new machine after a crash.

Zero project: take one messy project and bring it up to the standard — clean structure, backed up, recoverable on any machine.
Next

3.1 · The standard project layout

readme · claude.md · wishlist · changelog, how those rules inherit down folders, hidden files demystified, plus automatic git backup and encrypted-key recovery.

Coming

The line · above is free, below is Members'

Everything you need to build is free. The rest is letting go.

The whole craft of making — building real things, shipping them, running them yourself — lives above this line, Levels 1–3, and it's yours at no cost, forever. That's not a teaser; it's genuinely enough to ship.

Below the line is the Members' layer — the next gear: handing the work to your agents and walking away while they get on with it. The price isn't a goldmine and it's no Klondike — it's a contribution to keeping the system running, the lights on and the lessons current. If that layer is for you, you're warmly welcome.

Join the enlightened — see what's free vs. Members' →

No pressure: if you're just here to build for yourself, stop at the line. The free craft above is the whole craft of making.

A project track, with its own line. The two levels below are one course — Build your own Health OS — built on a personal dataset precisely because nothing bad happens when it is briefly wrong. Level 8 is free and stands on its own; Level 9 is the build itself. Prerequisite: Levels 1–3.

Level 8 · Build your own Health OS — the idea Free

Your measurements, your database, your agents — and a place to learn Pages, Functions, D1 and MCP where being wrong costs nothing. The architecture, the reasoning, and the four bugs that cost the most.

Zero project: decide what you would measure and sketch the tables — before writing a line of code, be able to say what a “day” means in your data.
New to the terminal? Five quiet minutes on Set up your computer first — including the keyboard shortcuts that make everything else easier.